“Scrap Mechanic” is an early access
game on Steam which currently provides an open world sandbox in which
you can create. It provides over 100 pieces you can mix and match in
order to create almost anything your heart desires. Whether you want
to make a house with secret passages or a robot, with enough patience
and trial and error, you can create one in “Scrap Mechanic.”
One thing that is infinitely useful
when building a house or other tall object, is an elevator. It makes
it easy to get to the top of your creation in one go instead of
hopping up things or making staircases all the time. Today I'll teach
you how to make an elevator. I am making this on the outside of my
current 3-story house in order to easily reach the roof so please
pardon any stray wiring that is visible in the pictures; I did my
best to keep them out of it.
These elevators can be used indoors as
well; I have one going to the third floor inside my home.
Step 1: Place a single building
block on a solid wall.
Step 2: Place a bearing
on the face side of the building block you just placed.
Step 3: Place more building
blocks attached directly to the bearing;
make a rather long line. The length you will need will depend on the
size of the item you are using the elevator for so measure or just
experiment until you get it.
Step 4: Connect the bearing
to a nearby controller.
Step 5: Place a bearing
on the face of the end (opposite end of the last bearing)
of the bar you created.
Step 6: Create another bar that
attaches to the bearing; it will be the same length as the last bar
you made.
Step 7: Connect the new bearing
to the nearby controller.
Step 8: Place a bearing
on the face of the end of the bar you just created (on the
same end as the first bearing).
Step 9: Create another bar that
attaches to the bearing. It
will also need to be the same length as the first two bars.
Step 10: Connect the new bearing
to the nearby controller.
Step
11: Place a switch down and connect it to the controller.
Step 12: Take note of the
numbers of your bearing.
Step 13: Edit the rotation using
the controller. The first
should be -90. The second should be 180. The third should be -180.
Step 14: Press the switch and
make sure your bar unfolds cleanly and reaches the height you need
for whatever you're building in “Scrap Mechanic.” If you find
it's rotating the wrong direction for some reason, swap the rotation
using the controller again.
It may need to be 90, -180, 180 if the rotations got switched around.
Step 15: Bring the elevator bar
back down. Place one final bearing
on the face of the end of the last bar you created.
Step 16: Make a bar coming down
from it; I like to do a two or three block bar. It needs to be
pointed straight down to the ground.
Step 17: Create a platform on
the base of this new bar. This is going to be the elevator floor.
Make it large enough to fit a chair or saddle seat and for you to
stand on it with the seat.
Step 18: Connect the new
bearing to the controller.
Step 19: Place a chair or saddle
(or a toilet if you want to be a bit humorous).
Step 20: Connect your seat to
your switch.
Step 21: Use the controller
to change the rotation of the fourth bearing.
It should need to be at 90. (If you had backwards rotation issues on
step 13, set it for -90.) Send it up once without you sitting on it
to be sure everything unfolds properly and the seat is right side up
when it reaches the top.
Step 22: Take a seat on the
chair, push 1 on your keyboard and you will be taken upward. You can
get off and hop onto your rooftop or the top of whatever you are
working on.
Adjust this method to work for the size
of whatever you need to get to the top of in “Scrap Mechanic.”
Some people may not need three bars of length and others may need
more; I decided on three since I was going to the roof of a 3-story
building. The interior elevator I created only needed two with the
third bearing being the seat rotation. The method is the same any way
you need to do it. Just make sure nothing blocks the rotation.
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